Byungsoo Kim
Senior Software Engineer | Simulation AI Technology, NVIDIA
I am currently a Senior Software Engineer developing Simulation AI Technology at NVIDIA. I received my joint PhD from Computer Graphics Lab at ETH Zurich and Disney Research, under the supervision of Prof. Dr. Markus Gross and Dr. Barbara Solenthaler. My research interests span machine learning for physics-based simulation and visual computing.
News
Jan 16, 2024 | I am thrilled to share that I, along with Vinicius C. Azevedo, Raphael Ortiz, and Paul Kanyuk, have been nominated for a VES Award in the Emerging Technology category for our collaborative work on Elemental - Volumetric Neural Style Transfer. |
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Aug 9, 2023 | Our ML Hair and NeuralVDB are featured in Omniverse SIGGRAPH 2023 Demo. |
Jul 7, 2023 | I gave a talk at POSTECH hosted by Prof. Jisung Park. |
Jun 22, 2023 | ETH Zurich posted an article about our technology used in “Elemental”. |
Mar 5, 2023 | An animation film “Elemental” by Pixar is released where our Neural Flow Stylization technique is used. Check out this post! |
Dec 13, 2022 | Our paper “Physics-Informed Neural Corrector for Deformation-based Fluid Control” is conditionally accepted to Eurographics 2023. |
Aug 16, 2022 | I joined Simulation Technology Team at NVIDIA led by Ken Museth. |
Jul 6, 2022 | Our paper “Implicit Neural Representation for Physics-Driven Actuated Soft Bodies” got an Honorable Mention Award at SIGGRAPH 2022. |
Apr 26, 2022 | I attended Eurographics 2022 in Reims, France. |
Mar 29, 2022 | Our paper “Implicit Neural Representation for Physics-Driven Actuated Soft Bodies” is conditionally accepted as a Journal Paper to SIGGRAPH 2022. |