Byungsoo Kim
Senior Software Engineer | Generative AI Technology, NVIDIA
I am currently a Senior Software Engineer developing Generative AI Technology at NVIDIA. I received my joint PhD from Computer Graphics Lab at ETH Zurich and Disney Research, under the supervision of Prof. Markus Gross and Prof. Barbara Solenthaler. My research interests span machine learning for physics-based simulation and visual computing.
News
Jul 14, 2024 | I’m super excited to share that our paper, “Deep Fluids: A Generative Network for Parameterized Fluid Simulations”, has been selected as a recipient of the 2024 Frontiers of Science Award at the International Congress of Basic Science. |
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Jul 11, 2024 | Our paper “Near-realtime Facial Animation by Deep 3D Simulation Super-Resolution” is published at ACM Transactions on Graphics. |
Jul 1, 2024 | Our paper “Study on Morphometrical Urban Aerodynamic Roughness Multi-Scale Exploration Using LiDAR Remote Sensing” is published at Remote Sensing. |
Jan 16, 2024 | I am thrilled to share that I, along with Vinicius C. Azevedo, Raphael Ortiz, and Paul Kanyuk, have been nominated for a VES Award in the Emerging Technology category for our collaborative work on Elemental - Volumetric Neural Style Transfer. |
Aug 9, 2023 | Our ML Hair and NeuralVDB are featured in Omniverse SIGGRAPH 2023 Demo. |
Jul 7, 2023 | I gave a talk at POSTECH hosted by Prof. Jisung Park. |
Jun 22, 2023 | ETH Zurich posted an article about our technology used in “Elemental”. |
Mar 5, 2023 | An animation film “Elemental” by Pixar is released where our Neural Flow Stylization technique is used. Check out this post! |
Dec 13, 2022 | Our paper “Physics-Informed Neural Corrector for Deformation-based Fluid Control” is conditionally accepted to Eurographics 2023. |
Aug 16, 2022 | I joined Simulation Technology Team at NVIDIA led by Ken Museth. |